Wilds Builds

Meals in Monster Hunter Wilds

A meal raises your health gauge by 50 and your stamina gauge to its maximum 150, adds attack, defense or elemental resistance, and gives meal skills. The boosts and the skills last until the meal runs out; eating again replaces the old meal and restarts the timer, and the timer stands still in camps, towns, the Grand Hub and the tent.

At the Portable BBQ Grill (from a Ration in the pouch, or at a tent) you pick a ration type and optionally one additional ingredient and one finishing touch. Each ingredient brings its own skill plus one random skill, so a grilled meal carries up to four. A meal invitation in a settlement or a Grand Hub Canteen voucher gives the bigger stat boosts and three fixed skills plus two random ones.

The optimizer counts a meal's attack after the percentage bonuses: the meal attack field under Conditions (+5 for an invitation or Canteen meal, +2 for grilled meat).

What a meal gives

MealHealthStaminaAttackDefenseElem. res.LastsSkills
Grill: Meat ration+50150+250 minfrom ingredients
Grill: Fish ration+50150+450 minfrom ingredients
Grill: Veggie ration+50150+2+350 minfrom ingredients
+ additional ingredient+20 minits own + 1 random
+ finishing touch+5its own + 1 random
Meal invitation (settlement)+50150+5+10+1090 min3 fixed + 2 random
Grand Hub Canteen (voucher)+50150+5+10+1070 min3 fixed + 2 random

Grill ingredients and their skills

IngredientKindSkill
Kunafa Cheeseadditional ingredientDefender Meal (Lo)
Sharp Kunafa Cheesepremium ingredientDefender Meal (Hi)
Droolshroomadditional ingredientBlack Belt Meal (Lo)
Delishroompremium ingredientBlack Belt Meal (Hi)
Mud Shrimpadditional ingredientTumbler Meal (Lo)
Turbid Shrimppremium ingredientTumbler Meal (Hi)
Fluffy Eggadditional ingredientCaprice Meal (Lo)
Airy Eggpremium ingredientCaprice Meal (Hi)
Sild Garlicadditional ingredientMoxie Meal (Lo)
Specialty Sild Garlicpremium ingredientMoxie Meal (Hi)
Wild Herbfinishing touchImmunizer Meal
Eastern Honeyfinishing touchMedic Meal
Monster Chilifinishing touchSizzling Meal
Jeweled Mullet Roefinishing touchSwimmer Meal
Wild Seed Oilfinishing touchSpecialist Meal
Truffle Du Congafinishing touchGatherer Meal

Settlement and Canteen meals

MealWhereFixed skills
Springy Kunafa CuisineY'sai in Kunafa; Kunafa Meal VoucherLucky, Insurance, Defender (Hi)
Hot Azuz CuisineMaki in Azuz; Azuz Meal VoucherCarver, Insurance, Tumbler (Hi)
Fresh Sild CuisineTasheen in Sild; Sild Meal VoucherCapture Pro, Insurance, Moxie (Hi)
Colorful Suja Cuisinethe Allhearken in Suja; Suja Meal VoucherExploiter, Insurance, Caprice (Hi)
Blossomdance Sushi Mealfestival voucherDefender (Hi), Gatherer, Riser
Flamefete Barbecue Mealfestival voucherMoxie (Hi), Swimmer, Balanced
Dreamspell Tea Time Standfestival voucherInsurance, Medic, Break-time
Lumenhymn Ceremonial Platterfestival voucherInsurance, Immunizer, Fortune Hunter
Classic Tonkotsu RamenICHIRAN Order FormExtra Noodles, Spicy Red (Attack), Sizzling
100% Tonkotsu-Free RamenICHIRAN Order FormExtra Noodles, Spicy Red (Energy), Sizzling

Random skills

Rolled byPool
Normal ingredients, finishing touches, settlement meals13 skills, equal chance (1 in 13): Rider, Riser, Iron Carver, Escape Artist, Balanced, Trainer, Bulldozer, Hardy, Piping-Hot, Break-time, Fortune Hunter, Fisher, Top Cat
Premium ingredientsBlack Belt, Tumbler, Moxie, Caprice (Lo) 10% each; 12 of the 13 above 5% each (no Riser)
Festival and ICHIRAN mealstheir own pools: the Lo (Lumenhymn also Hi) combat skills, Lucky, Carver, Capture Pro, Exploiter and most of the 13

Meal skills (37)

SkillIn gameIn numbersFrom
Balanced Meal Prevents you from getting knocked on your butt. No tripping onto your butt Random; Flamefete Barbecue Meal
Black Belt Meal (Hi) Greatly reduces stamina depletion when performing stamina-draining moves such as evading, etc. Constitution +3 levels Delishroom
Black Belt Meal (Lo) Reduces stamina depletion when performing stamina-draining moves such as evading, etc. Constitution +2 levels Droolshroom; random from premium ingredients
Break-time Meal Grants a temporary attack boost when you use the Sit gesture for a while. Sit (gesture) for 5 seconds: attack +15 for 30 seconds Random; Dreamspell Tea Time Stand
Bulldozer Meal Increases attack power when you strike right after an attack is deflected. After a bounce: attack ×1.05 for 5 seconds Random
Caprice Meal (Hi) Repeatedly activates a large temporary attack boost at random intervals. Attack +15 for 10 seconds
Again every 3, 4 or 5 minutes (about one third each)
Airy Egg; Colorful Suja Cuisine
Caprice Meal (Lo) Repeatedly activates a temporary attack boost at random intervals. Attack +7 for 10 seconds
Again every 3, 4 or 5 minutes (about one third each)
Fluffy Egg; random from premium ingredients
Capture Pro Meal Increases the rewards you receive for captures. More capture rewards Fresh Sild Cuisine; random on festival meals
Carver Meal Allows you to carve an additional one or two times. One extra carve, with a 50% chance of a second Hot Azuz Cuisine; random on festival meals
Defender Meal (Hi) Often decreases damage taken. 25% chance per hit to take ×0.7 damage Sharp Kunafa Cheese; Springy Kunafa Cuisine; Blossomdance Sushi Meal
Defender Meal (Lo) Sometimes decreases damage taken. 12.5% chance per hit to take ×0.7 damage Kunafa Cheese; random on some festival meals
Escape Artist Meal Decreases stamina depletion when fleeing from large monsters. Stamina use ×0.5 while fleeing from large monsters Random
Exploiter Meal Increases the rewards you receive for fully exploiting a wound. 40% chance of an extra reward when you destroy a wound Colorful Suja Cuisine; random on festival meals
Extra Noodles Meal The first two food or drink items used in a quest can be used an extra time. The first 2 food or drink items you use in a quest are not used up ICHIRAN ramens (collaboration)
Fisher Meal Increases the likelihood that fish will bite when fishing. Fish bite more readily Random
Fortune Hunter Meal Increases the amount of zenny received at the end of a quest. More zenny at the end of a quest Random; Lumenhymn Ceremonial Platter
Gatherer Meal Sometimes increases the number of resources per gather of bones, ore, and other gatherable items. 30% chance of one extra item per gather Truffle Du Conga; Blossomdance Sushi Meal
Hardy Meal Prevents damage and ailments from the environment. No damage or ailments from the environment Random
Immunizer Meal Lessens the effects of various ailments. Ailment resistance +1 level Wild Herb; Lumenhymn Ceremonial Platter
Insurance Meal Prevents your group from being penalized the first time a member faints. The first faint of the quest does not count toward the faint limit Every settlement / Canteen meal, Dreamspell and Lumenhymn meals; never random
Iron Carver Meal Prevents knockbacks from attacks while carving. No knockback from hits while carving Random
Lucky Meal Sometimes increases the number of reward items received at the end of a quest. Sometimes more quest reward items Springy Kunafa Cuisine; random on festival meals
Medic Meal Increases the amount of health recovered when healing. Recovery Up +1 level Eastern Honey; Dreamspell Tea Time Stand
Moxie Meal (Hi) Prevents fainting one time and heals you when damage taken exceeds your remaining health. Once: a hit that would make you faint leaves you alive instead
Then heals 40
Specialty Sild Garlic; Fresh Sild Cuisine; Flamefete Barbecue Meal
Moxie Meal (Lo) Prevents fainting one time when damage taken exceeds your remaining health. Once: a hit that would make you faint leaves you alive instead Sild Garlic; random from premium ingredients
Piping-Hot Meal Greatly increases attack when health is dangerously low. Attack ×1.35 while health is at 10 or below Random
Rider Meal Makes it easier to mount monsters. Mount buildup ×1.25 Random
Riser Meal Extends the invulnerability period when getting up. 0.5 seconds more invulnerability when getting up Random; Blossomdance Sushi Meal
Sizzling Meal Negates the effects of hot or cold conditions and increases defense while in such areas. No Hot or Cool Drink needed
Defense +5 in hot or cold areas
Monster Chili; ICHIRAN ramens
Specialist Meal Increases the potency of abnormal status attacks. Status buildup up Wild Seed Oil
Spicy Red Meal (Attack) Using a food or drink item temporarily boosts Focus Strike wound destruction damage and part damage. After using a food or drink item: more Focus Strike wound and part damage for 30 seconds Classic Tonkotsu Ramen (ICHIRAN collaboration)
Spicy Red Meal (Energy) Using a food or drink item temporarily boosts stamina recovery speed. After using a food or drink item: faster stamina recovery for 60 seconds 100% Tonkotsu-Free Ramen (ICHIRAN collaboration)
Swimmer Meal Increases attack when wet. Attack +3 while wet Jeweled Mullet Roe; Flamefete Barbecue Meal
Top Cat Meal Powers up Palico attack and defense. Palico attack and defense up one level Random
Trainer Meal Speeds up Palico growth. Faster Palico growth Random
Tumbler Meal (Hi) Extends the invulnerability period when evading. Evade Window +3 levels Turbid Shrimp; Hot Azuz Cuisine
Tumbler Meal (Lo) Slightly extends the invulnerability period when evading. Evade Window +2 levels Mud Shrimp; random from premium ingredients

Source: Game data (MealData, FoodData, MealDataLifeArea, MealDataLobby, MealSkillRandomTable, PlayerMealSkillParam) and game8 482549 / 504746 for the post-1.021 durations; monsterhunterwiki Meals_(MHWilds).