Meals in Monster Hunter Wilds
A meal raises your health gauge by 50 and your stamina gauge to its maximum 150, adds attack, defense or elemental resistance, and gives meal skills. The boosts and the skills last until the meal runs out; eating again replaces the old meal and restarts the timer, and the timer stands still in camps, towns, the Grand Hub and the tent.
At the Portable BBQ Grill (from a Ration in the pouch, or at a tent) you pick a ration type and optionally one additional ingredient and one finishing touch. Each ingredient brings its own skill plus one random skill, so a grilled meal carries up to four. A meal invitation in a settlement or a Grand Hub Canteen voucher gives the bigger stat boosts and three fixed skills plus two random ones.
The optimizer counts a meal's attack after the percentage bonuses: the meal attack field under Conditions (+5 for an invitation or Canteen meal, +2 for grilled meat).
What a meal gives
| Meal | Health | Stamina | Attack | Defense | Elem. res. | Lasts | Skills |
|---|---|---|---|---|---|---|---|
| Grill: Meat ration | +50 | 150 | +2 | 50 min | from ingredients | ||
| Grill: Fish ration | +50 | 150 | +4 | 50 min | from ingredients | ||
| Grill: Veggie ration | +50 | 150 | +2 | +3 | 50 min | from ingredients | |
| + additional ingredient | +20 min | its own + 1 random | |||||
| + finishing touch | +5 | its own + 1 random | |||||
| Meal invitation (settlement) | +50 | 150 | +5 | +10 | +10 | 90 min | 3 fixed + 2 random |
| Grand Hub Canteen (voucher) | +50 | 150 | +5 | +10 | +10 | 70 min | 3 fixed + 2 random |
Grill ingredients and their skills
| Ingredient | Kind | Skill |
|---|---|---|
| Kunafa Cheese | additional ingredient | Defender Meal (Lo) |
| Sharp Kunafa Cheese | premium ingredient | Defender Meal (Hi) |
| Droolshroom | additional ingredient | Black Belt Meal (Lo) |
| Delishroom | premium ingredient | Black Belt Meal (Hi) |
| Mud Shrimp | additional ingredient | Tumbler Meal (Lo) |
| Turbid Shrimp | premium ingredient | Tumbler Meal (Hi) |
| Fluffy Egg | additional ingredient | Caprice Meal (Lo) |
| Airy Egg | premium ingredient | Caprice Meal (Hi) |
| Sild Garlic | additional ingredient | Moxie Meal (Lo) |
| Specialty Sild Garlic | premium ingredient | Moxie Meal (Hi) |
| Wild Herb | finishing touch | Immunizer Meal |
| Eastern Honey | finishing touch | Medic Meal |
| Monster Chili | finishing touch | Sizzling Meal |
| Jeweled Mullet Roe | finishing touch | Swimmer Meal |
| Wild Seed Oil | finishing touch | Specialist Meal |
| Truffle Du Conga | finishing touch | Gatherer Meal |
Settlement and Canteen meals
| Meal | Where | Fixed skills |
|---|---|---|
| Springy Kunafa Cuisine | Y'sai in Kunafa; Kunafa Meal Voucher | Lucky, Insurance, Defender (Hi) |
| Hot Azuz Cuisine | Maki in Azuz; Azuz Meal Voucher | Carver, Insurance, Tumbler (Hi) |
| Fresh Sild Cuisine | Tasheen in Sild; Sild Meal Voucher | Capture Pro, Insurance, Moxie (Hi) |
| Colorful Suja Cuisine | the Allhearken in Suja; Suja Meal Voucher | Exploiter, Insurance, Caprice (Hi) |
| Blossomdance Sushi Meal | festival voucher | Defender (Hi), Gatherer, Riser |
| Flamefete Barbecue Meal | festival voucher | Moxie (Hi), Swimmer, Balanced |
| Dreamspell Tea Time Stand | festival voucher | Insurance, Medic, Break-time |
| Lumenhymn Ceremonial Platter | festival voucher | Insurance, Immunizer, Fortune Hunter |
| Classic Tonkotsu Ramen | ICHIRAN Order Form | Extra Noodles, Spicy Red (Attack), Sizzling |
| 100% Tonkotsu-Free Ramen | ICHIRAN Order Form | Extra Noodles, Spicy Red (Energy), Sizzling |
Random skills
| Rolled by | Pool |
|---|---|
| Normal ingredients, finishing touches, settlement meals | 13 skills, equal chance (1 in 13): Rider, Riser, Iron Carver, Escape Artist, Balanced, Trainer, Bulldozer, Hardy, Piping-Hot, Break-time, Fortune Hunter, Fisher, Top Cat |
| Premium ingredients | Black Belt, Tumbler, Moxie, Caprice (Lo) 10% each; 12 of the 13 above 5% each (no Riser) |
| Festival and ICHIRAN meals | their own pools: the Lo (Lumenhymn also Hi) combat skills, Lucky, Carver, Capture Pro, Exploiter and most of the 13 |
Meal skills (37)
| Skill | In game | In numbers | From |
|---|---|---|---|
| Prevents you from getting knocked on your butt. | No tripping onto your butt | Random; Flamefete Barbecue Meal | |
| Greatly reduces stamina depletion when performing stamina-draining moves such as evading, etc. | Constitution +3 levels | Delishroom | |
| Reduces stamina depletion when performing stamina-draining moves such as evading, etc. | Constitution +2 levels | Droolshroom; random from premium ingredients | |
| Grants a temporary attack boost when you use the Sit gesture for a while. | Sit (gesture) for 5 seconds: attack +15 for 30 seconds | Random; Dreamspell Tea Time Stand | |
| Increases attack power when you strike right after an attack is deflected. | After a bounce: attack ×1.05 for 5 seconds | Random | |
| Repeatedly activates a large temporary attack boost at random intervals. | Attack +15 for 10 seconds Again every 3, 4 or 5 minutes (about one third each) |
Airy Egg; Colorful Suja Cuisine | |
| Repeatedly activates a temporary attack boost at random intervals. | Attack +7 for 10 seconds Again every 3, 4 or 5 minutes (about one third each) |
Fluffy Egg; random from premium ingredients | |
| Increases the rewards you receive for captures. | More capture rewards | Fresh Sild Cuisine; random on festival meals | |
| Allows you to carve an additional one or two times. | One extra carve, with a 50% chance of a second | Hot Azuz Cuisine; random on festival meals | |
| Often decreases damage taken. | 25% chance per hit to take ×0.7 damage | Sharp Kunafa Cheese; Springy Kunafa Cuisine; Blossomdance Sushi Meal | |
| Sometimes decreases damage taken. | 12.5% chance per hit to take ×0.7 damage | Kunafa Cheese; random on some festival meals | |
| Decreases stamina depletion when fleeing from large monsters. | Stamina use ×0.5 while fleeing from large monsters | Random | |
| Increases the rewards you receive for fully exploiting a wound. | 40% chance of an extra reward when you destroy a wound | Colorful Suja Cuisine; random on festival meals | |
| The first two food or drink items used in a quest can be used an extra time. | The first 2 food or drink items you use in a quest are not used up | ICHIRAN ramens (collaboration) | |
| Increases the likelihood that fish will bite when fishing. | Fish bite more readily | Random | |
| Increases the amount of zenny received at the end of a quest. | More zenny at the end of a quest | Random; Lumenhymn Ceremonial Platter | |
| Sometimes increases the number of resources per gather of bones, ore, and other gatherable items. | 30% chance of one extra item per gather | Truffle Du Conga; Blossomdance Sushi Meal | |
| Prevents damage and ailments from the environment. | No damage or ailments from the environment | Random | |
| Lessens the effects of various ailments. | Ailment resistance +1 level | Wild Herb; Lumenhymn Ceremonial Platter | |
| Prevents your group from being penalized the first time a member faints. | The first faint of the quest does not count toward the faint limit | Every settlement / Canteen meal, Dreamspell and Lumenhymn meals; never random | |
| Prevents knockbacks from attacks while carving. | No knockback from hits while carving | Random | |
| Sometimes increases the number of reward items received at the end of a quest. | Sometimes more quest reward items | Springy Kunafa Cuisine; random on festival meals | |
| Increases the amount of health recovered when healing. | Recovery Up +1 level | Eastern Honey; Dreamspell Tea Time Stand | |
| Prevents fainting one time and heals you when damage taken exceeds your remaining health. | Once: a hit that would make you faint leaves you alive instead Then heals 40 |
Specialty Sild Garlic; Fresh Sild Cuisine; Flamefete Barbecue Meal | |
| Prevents fainting one time when damage taken exceeds your remaining health. | Once: a hit that would make you faint leaves you alive instead | Sild Garlic; random from premium ingredients | |
| Greatly increases attack when health is dangerously low. | Attack ×1.35 while health is at 10 or below | Random | |
| Makes it easier to mount monsters. | Mount buildup ×1.25 | Random | |
| Extends the invulnerability period when getting up. | 0.5 seconds more invulnerability when getting up | Random; Blossomdance Sushi Meal | |
| Negates the effects of hot or cold conditions and increases defense while in such areas. | No Hot or Cool Drink needed Defense +5 in hot or cold areas |
Monster Chili; ICHIRAN ramens | |
| Increases the potency of abnormal status attacks. | Status buildup up | Wild Seed Oil | |
| Using a food or drink item temporarily boosts Focus Strike wound destruction damage and part damage. | After using a food or drink item: more Focus Strike wound and part damage for 30 seconds | Classic Tonkotsu Ramen (ICHIRAN collaboration) | |
| Using a food or drink item temporarily boosts stamina recovery speed. | After using a food or drink item: faster stamina recovery for 60 seconds | 100% Tonkotsu-Free Ramen (ICHIRAN collaboration) | |
| Increases attack when wet. | Attack +3 while wet | Jeweled Mullet Roe; Flamefete Barbecue Meal | |
| Powers up Palico attack and defense. | Palico attack and defense up one level | Random | |
| Speeds up Palico growth. | Faster Palico growth | Random | |
| Extends the invulnerability period when evading. | Evade Window +3 levels | Turbid Shrimp; Hot Azuz Cuisine | |
| Slightly extends the invulnerability period when evading. | Evade Window +2 levels | Mud Shrimp; random from premium ingredients |
- Whether a meal survives fainting in Wilds: no source found.
- A log message probably appears 5 minutes before the meal runs out (_MealEffectEndingLogTime 300).
- Whether a random roll can repeat a skill the meal already has is not in the data.
Source: Game data (MealData, FoodData, MealDataLifeArea, MealDataLobby, MealSkillRandomTable, PlayerMealSkillParam) and game8 482549 / 504746 for the post-1.021 durations; monsterhunterwiki Meals_(MHWilds).