Antivirus
Armor skill · Monster Hunter Wilds · max level 3
Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.
Levels
When: After contracting / overcoming the Frenzy
| Lv | Effect | In numbers |
|---|---|---|
| 1 | Increases recovery rate after contracting the Frenzy by 10%. Affinity +3% if cured. | Frenzy recovery +10% Affinity +3% after overcoming it |
| 2 | Increases recovery rate after contracting the Frenzy by 20%. Affinity +6% if cured. | Frenzy recovery +20% Affinity +6% after overcoming it |
| 3 | Increases recovery rate after contracting the Frenzy by 30%. Affinity +10% if cured. | Frenzy recovery +30% Affinity +10% after overcoming it |
- Stacks with the base +15% affinity every hunter gets for overcoming the Frenzy.
Source: Datamine SkillData _value[0] = recovery rate %, [1] = affinity; matches game text and game8.
Where to get it
Decorations
Sane Jewel [1] Lv 1 rarity 5
Charms
The highest rank of each craftable charm.
Sanity Charm III Lv 3